![]() ![]() I remember creating air units that could only attack other air units, because I was really interested in WW2 dogfighting back when Red Alert came out (I was also 11). ![]() You won't be able to make complex total conversions just by dicking around with an ini file, but you can do quite a lot with it. Otherwise, I've tested a few other variables and my changes showed up in the game as expected. I seem to remember having difficulty with that back in the day, too (maybe try editing the 'dog bite' attack instead). For some reason, editing the attack dog entry doesn't work.
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